Cry Engine 3 – Stage 6

One of the most important parts about an environment is how it is lit, lighting sets the mood and the atmosphere, bad lighting can destroy an otherwise good environment. I spent a lot of time observing photos  of real life scenes to see how they are lit, how the light interacts with objects, how shadows work, and how light bounces.

I showed some examples of an idea I had for my lighting at an earlier stage in the blog, having now properly researched realistic lighting, I have make some major changes to the lighting of my scene.

I am still aiming for a very slight aliens tint to the lighting, but not as drastic as before. Below are a few examples of what I achieved in a few hours editing the light settings today, the lighting will probably change in the future and I will update the blog to reflect this.



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